It even (optionally) restores visual effects like the depth-of-field blur present in the original release but absent in later versions.Īlong with the main story campaign, it's retouched the Assignment: Ada and Separate Ways bonus campaigns, and the arcade-y Mercenaries mode. The mod brings technical improvements too, such as better widescreen support. Dead impressive.Īlong with new high-res textures, the mod tweaks many 3D models for more detail, remakes the UI in high-res form, redoes pre-rendered cutscenes, fixes some visual glitches Capcom had left in, improves lighting and shadows in places, and does more work to make it look better. In replacing the game's textures and models with high-def versions, they've tried hard to replicate both the form and the style, and even tracked down locations and objects Capcom had photographed to work into textures. Their mod, the Resident Evil 4 HD Project, is out now, and I think it's the most impressive remaster mod ever made. Capcom released an 'HD' remaster of Resident Evil 4 in 2014, but their official makeover is nothing compared to the work by a small team of modders across almost eight years.
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